Friday, August 9 • 11:00am - 11:50am
GameStormEDU: Strategies for Teachers and Students to Design Their Own EduGames!

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Gaming is in the midst of a cultural renaissance - whether it is esports, board games, or even game-based learning! What has not always been accessible to educators is a design process to design gameful learning experiences in the classroom, or the tools to help students design their own games. Enter GameStormEDU, a process focused on helping anyone design an educational game using physical and digital strategies!

In this session, we will explore the six steps to designing games, brainstorm ideas to implement in your classroom or role, and help you walk out of the room with a prototype to begin refining for use with your students/staff immediately!


Jon Spike

University of Wisconsin-Whitewater

Friday August 9, 2019 11:00am - 11:50am
Fifth Quarter Studio 2nd Floor

Attendees (17)